Knowing that Civilization is also a Grand Strategy Game, that should give anyone familiar with the game a few clear ideas: empire-management, city-building, training armies, choosing policies and researching technologies. That iconic screen where you have a capital city and your surrounding towns encapsulated in a colorful border that shows the limits of your empire. Within those limits are resources that the cities harvest to fuel the empire. Outside of those limits, there’s an entire globe with many empires all competing to be the best civilization. The game is global, and that’s what makes it Grand.
There is a lot of strategy a player needs to gain an edge over competing civilizations: balancing economic issues, religion, the military, and often much more. What makes a Grand Strategy Game often so much fun is that the player can choose where to focus. Even small things like food and housing are necessary for things like population growth.
So let’s put those puzzle pieces together to create a quick definition.
Grand Strategy Game: A global empire-building game where players compete to be the best civilization.
There is much variation within this definition, but it’s a start.